Biz and Tech Podcasts > Business > Venture Games
Last Episode Date: 02/20/2025
Total Episodes: Not Available
In Episode 52 of Venture Games, my guest Eden Chen, Founder & CEO at Pragma discusses the growing trend of game studios outsourcing their backend tech; why choosing the right approach to backend tech is crucial to a game studio's success; his thoughts on AA studios given recent challenges in the space; and fundraising advice for founders building infrastructure companies in the gaming space.
In Episode 51 of Venture Games, my guest Sarah Fuchs, Co-Founder & Co-CEO at Muus Collective discusses her 20+ year career in gaming; her studio's recently soft launched fashion game Bellemint; Muus' unique partnership with the next-gen fashion retailer REVOLVE; and her approach to building a healthy, supportive culture at Muus.
In Episode 50 of Venture Games, my guest Dennis Fong, Founder & CEO at GGWP discusses becoming the world's first professional gamer; his 25+ year career in gaming, tech, and entrepreneurship; and how his latest company GGWP is using AI to address gaming's moderation challenges.
In Episode 49 of Venture Games, my guest Sean Ryan, CEO at Zoot, discusses his 25+ year career in gaming, tech, and entrepreneurship; founding the early metaverse company Meez, and the evolution of the metaverse; his 10+ years working in gaming and platform partnerships at Facebook; and his latest venture Zoot, a next generation social gaming platform with sweepstakes prizing options.
In Episode 48 of Venture Games, my guest Tim Bender, CEO at Hooded Horse discusses the indie game publisher model; publishing the medieval-themed breakout hit Manor Lords; factors to consider when selecting a publishing partner; and how to appropriately gauge success for early access titles.
In Episode 47 of Venture Games, my guest Phil Sanderson, Co-Founder and Senior Partner at Griffin Gaming Partners discusses his updated views on the gaming industry and the venture landscape; the continued convergence of large IPs and gaming; and AI's potential impact on the gaming industry.
In Episode 46 of Venture Games, my guest Matt Ball, CEO at Epyllion, discusses the current state of the gaming industry, with “black hole games” capturing a large share of players’ time and spend; how advancements in AI could potentially help disrupt the status quo in the industry; and his current views on the metaverse, ahead of the highly-anticipated July 23rd release of the updated edition to his best-selling book on the metaverse. Find Matt's book here! https://www.ballmetaversebook.com/
In Episode 45 of Venture Games, my guest Anton Bernstein, co-founder and CEO at Pocket Worlds discusses his company's avatar-focused virtual world, Highrise; the evolution of metaverses and virtual worlds over the past decade; the roles that User-generated content, commerce, and AI play in the metaverse and on Highrise today; and some thoughts on the future of the metaverse.
In Episode 44 of Venture Games, my guest Kristian Segerstrale, CEO at Super Evil Megacorp discusses his decades-long career in gaming; co-founding Glu Mobile and Playfish; leading the seed investment round in Supercell; and the learnings from Vainglory.
In Episode 43 of Venture Games, my guest Tim Train, GM of Marvel Snap at Second Dinner discusses his decades-long career in gaming; founding multiple companies, including Big Huge Games; leveraging popular IPs as a user acquisition strategy in today's competitive mobile gaming environment; and how Marvel Snap has innovated to achieve breakthrough success in the Collectible Card Game genre.
Discover new partners and
collaboration opportunities —right in your inbox.
Get notified about new partnerships