Find partners
Fascinating Gadgets, Gizmos, and Gear Based Technologies

Fascinating Gadgets, Gizmos, and Gear Based Technologies

Hosted by Daniel J. Glenn

Episodes

200

Latest episode

Jun 2026

Language

EN-US

About the show

Making your favorite fictional technology a reality

Listen to episodes

60 recent
June 16, 202638 min

Ep. 216 Psionics: Mental Magic

Could humans actually develop psychic powers? The science says… maybe. In this episode of FT GBT, the Brain Trust — Daniel J. Glenn, Dr. Michael Dennin, and Ben Sieper — dive into the often-overlooked world of psionics, exploring the real neuroscience and physics behind mind powers in D&D, Stranger Things, X-Men, Star Wars, and Warhammer 40K. We break down why psychic energy works as a continuum (unlike the discrete “chunks” of arcane spell slots), and how that maps onto pop culture icons like Eleven from Stranger Things. We explore the three categories of psionic powers — attacking the mind, defending the mind, and telekinesis — and dig into the real-world science behind each: from electromagnetic brain signals and sports psychology breakdowns (Simone Biles, Ric Flair) to Faraday cages, Jedi mind tricks, and why a tinfoil hat might not be such a bad idea after all. We also tackle the big question: can a non-psychic person defend against a psychic attack, or are they just a fish in a barrel? Whether you’re a D&D player curious about psionics, a sci-fi fan, or just someone who’s ever wondered if you could move a remote control with your mind, this episode is for you. Topics Covered: What are psionics & why they’re D&D’s most underrated subsystem Psychic energy as a continuum vs. discrete spell slots Mind attacks: ego whips, mind thrust & psychic horror Real-world parallels: sports psychology, CIA training, hypnotism Defending the brain: Faraday cages, Magneto’s helmet & Warhammer 40K The physics of telekinesis Eleven (Stranger Things), X-Men, Star Wars & psionic pop culture Can non-psychics resist psychic attacks? Listen to all our episodes on magic: The Magical World of….well MAGIC! Facebook Twitter Support the show by buying cool merch at Glennco Designs!

June 10, 202647 min

Ep. 215 Divine Magic

Show Notes Can science explain how divine magic actually works? In this episode the FGGGbT Brain Trust tackles the rules, biology, and ethics behind divine magic in Dungeons & Dragons. From the life-force mechanics powering clerics and druids to the darkest corners of necromancy — we break it all down. We explore how death functions as a control valve for life energy, why souls are the currency of divine magic, and what separates a good necromancer from an evil one. Plus, we debate the ethics of raising the undead, zombie consent, and whether zombies are actually part of the natural order of things. We also break down the key differences between Revivify, Resurrection, and Reincarnation — and what the HBO show Carnival can teach us about the conservation of magical energy. If you’ve ever wondered whether necromancy can be ethical, what gods actually want with your soul, or why druids might be okay with zombies under the right circumstances — this is the episode for you. Listen to all our episodes on magic: The Magical World of….well MAGIC! Facebook Twitter Support the show by buying cool merch at Glennco Designs!

June 3, 202644 min

Ep. 214 Arcane Magic Users

Show Notes Can neuroscience and physics explain how D&D spell slots actually work? In this episode of FGGGbT (Fascinating Gadgets, Gizmos & Gear-Based Technologies), the Brain Trust — Daniel J. Glenn, Dr. Michael Dennin, and Ben Sieper — crack open the skulls of arcane magic users to figure out what’s really going on inside. We break down Vancian magic and why wizards forget spells after casting them (spoiler: it’s RAM, neural pathways, and sleep science). We explore spell slots as discrete energy units using battery analogies — from AA batteries to D batteries to full-on thermal runaway. We also dig into magic scrolls as portable energy storage, the key brain differences between wizards, sorcerers, and warlocks, and the science of necromancy. Plus, Dr. Dennin introduces his original house rule — Dennin’s Law of Unused Magical Energy — which asks: what if you could downcast a spell by forcing high-level energy through a low-level spell slot? (Hint: it involves lithium battery fires and a barbarian with a fan.) Whether you’re a D&D player, a science nerd, a fantasy fan, or all three, this episode will change the way you think about magic forever. Listen to all our episodes on magic: The Magical World of….well MAGIC! Episodes We Discussed Fascinating Nouns Ep. on Memory w/ Rebecca Sharrock Facebook Twitter Support the show by buying cool merch at Glennco Designs!

May 27, 202640 min

Ep. 213 What is Magic?

Show Notes What is magic, really? In this episode, The Brain Trust dig into one of fantasy’s most fundamental questions — not just what magic does, but what it is. They explore why every great fantasy setting gives magic its own internal rules (and why breaking those rules breaks the world), how magic functions less like a supernatural miracle and more like a natural force nobody fully understands yet — a fifth fundamental force, sitting alongside gravity and electromagnetism. From there the conversation gets into the different kinds of people who use it: wizards who treat magic like science, sorcerers running on raw instinct, and clerics and druids who don’t need to understand the rules because they’ve got someone powerful on speed dial. Along the way there’s a detour into why your remote is basically a magic wand, why Alexa is closer to a spell than anyone admits, and the surprisingly thorny question of why, in a world where some people can rewrite reality with a word, those people don’t just run everything. Listen to all our episodes on magic: The Magical World of….well MAGIC! Facebook Twitter Support the show by buying cool merch at Glennco Designs!

November 12, 202532 min

Ep. 212 Vampires

Vampires are the one monster that seems to have been around forever (I mean they are immortal), and they never seem to go away.  Their popularity may wax and wane, but these predators are always present, ready to suck away our life force in order to preserve theirs.  Even when it seems like we have discussed everything there is to say about these creatures of the night, the Brain Trust comes through with a new perspective.  This week we discuss their relation to the mosquito, how blood types play a major factor, and how a virus could keep you alive while you are biologically dead. Podcast Links Castlevania Man-Eating Plants Facebook Twitter

November 5, 202537 min

Ep. 211 Snake Folk

Everyone remembers the famous line in “Raiders of the Lost Ark” where Indy says “Why did it have to be snakes?”  Well our Daring Druid (and resident ophiophilist) Ben Siepser often wonders “Why isn’t it ALWAYS snakes”?  So this week we take a look at a few of our favorite snake-based humanoids including the naga, the ophidians, and the dreaded Yuan-Ti.  Just a bit of a warning, the reproductive cycles of these creatures gets REALLY weird, so make sure to have a pen and paper ready.  Also keep an ear out (no pun intended) for my DeKalb Flying Corn shout out! Facebook Twitter

October 30, 202537 min

Ep. 210 Basilisk

Are you ready for MORE petrification!  This week we discuss the basilisk, a creature that can turn you to stone just by looking at you.  Well it has to meet your gaze, but we get into the specifics so you won’t get fooled.  It is also gigantic, which is something to consider.  Listen as we talk about how near-sightedness as an advantage, the deliciousness of magic shell, and how spitting on goggles may or may not prevent fogginess. Facebook Twitter

October 23, 202530 min

Ep. 209 Cockatrice

There are certain creatures in myth and legend who have been said to have the ability to turn those they encounter into stone.  This week we profile one of those creatures, the cockatrice.  With the head of a rooster, the body of a lizard, and the wings of a bat, this tiny creature can petrify the largest of creatures with a single touch.  They are feared in the fantasy world, since their small size and extreme accuracy make them fearsome opponents.  This week we discuss how this would be possible, and what to do if you find one of your companions looking more statuesque than usual. Facebook Twitter

October 16, 202536 min

Ep. 208 Horse-based Creatures

There is a reason every little girl wants a pony:  Because horses are really cool.  They are so great that the world of D&D is filled with horse-based creatures including the unicorn, pegasus, nightmare, and even the centaur.  Why this form?  What tactile advantages does it provide?  How can a horse fly but a pig can’t?  We will answer all these questions on this week’s episode. Facebook Twitter

October 8, 202536 min

Ep. 207 Man-Eating Plants

As human beings, we are lucky enough to be at the top of the food chain.  Being at the top means there is nothing above us.  No predators to watch out for, nothing evolving to eat is specifically.  We never have to check our rear view.  Or do we?  In this episode we discuss what makes a good human predator, and it turns out its plants!  That’s right, if we are going to be taken out, it will be by an attractive, seemingly harmless plant with beautiful flowers and hallucinogenic pollen.  Listen as we discuss the dangers of high coconuts, using a pitcher plant as a toilet, and how Ben deals with nightmares of Muppets. Podcast Links The Muppets on Fascinating Fights Facebook Twitter

Is this your show?

Claim this listing to keep it up to date, reach guests who want to pitch you, and manage bookings with Guestify.

Claim this listing