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AppleVis Podcast

AppleVis Podcast

Hosted by AppleVis Podcast

TechnologyInterviews guests

Episodes

809

Latest episode

Aug 2026

Language

EN

About the show

AppleVis is the go-to resource for blind and low vision users of Apple technologies. Our Podcast discusses the latest in Apple vision accessibility. Topics cover OS and accessibility features, apps, interviews with developers, roundtable discussions, and more - centering around accessing the maximum potential of Apple hardware, software, and services. Tune in to learn how you can get the most out of your Apple devices, hear the latest accessibility news, and more.

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60 recent
August 22, 2026

AppleVis Extra 117: Blind Developer Showcase: Rocco Fiorentino of FloType

<p>In this episode of the AppleVis Extra, David Nason speaks with Rocco Fiorentino, developer of <strong>FloType</strong>, an upcoming VoiceOver-first keyboard for blind and low-vision users. If you remember the speed and simplicity offered by Fleksy and later FlickType, FloType will feel immediately familiar. Rocco explains how his background as an audio engineer and producer gradually led him into development, first through scripting tools designed to make Pro Tools more efficient with VoiceOver, and eventually to building a keyboard intended to solve one of the persistent frustrations of touchscreen devices: typing quickly without needing to hit every virtual key precisely.</p><p>FloType takes a very different approach from Apple's conventional onscreen keyboard. Rather than requiring you to locate individual letters accurately, you tap approximately where you believe the letters would be on a QWERTY keyboard. FloType analyzes the pattern of those taps and predicts the word you intended. Swipe right to accept the suggestion, swipe up or down to move through alternatives, and continue typing without having to find a spacebar. In the episode, Rocco gives a hands-on demonstration showing just how quickly this can work, including entering words, correcting an incorrect prediction, adding punctuation and emoji, deleting text, and switching to manual character entry when a word isn't in FloType's dictionary.</p><p>There is considerably more going on than word prediction. FloType can be used system-wide through an iOS keyboard extension, while gestures provide access to editing commands that would otherwise require finding controls on the screen. Rocco discusses cursor navigation, manual entry, customizable sounds and haptics, key size and contrast options for low-vision users, and plans for a self-voicing experience. He also talks about an Apple Watch version currently being tested, where limitations in watchOS gesture handling present some interesting accessibility challenges. Multi-language support is another major goal, with English and Spanish planned as the initial languages when FloType reaches the App Store.</p><p>The conversation also offers an interesting look behind the scenes at accessible app development. Rocco is totally blind and discusses using Swift and Xcode, AI-assisted development, sighted feedback for visual design, and extensive input from blind and low-vision beta testers. He explains why supporting another language involves far more than translating an interface: FloType needs to understand the vocabulary, grammar, keyboard layout, and patterns of each language well enough for its prediction system to remain useful. The pair also discuss FloType's eventual business model, the realities of maintaining an accessibility-focused app as Apple changes VoiceOver and its operating systems, and Rocco's commitment to ensuring the project can continue even if he is someday unable to maintain it himself.</p><p>This episode should be particularly interesting to anyone who misses Fleksy or FlickType, finds conventional touchscreen typing cumbersome, doesn't use Braille Screen Input, or simply wants another fast way to enter text on an iPhone or iPad. It is also well worth hearing for blind developers and anyone curious about how a VoiceOver-first application moves from an idea to a working product. FloType remains in active beta at the time of writing rather than being a publicly released App Store app, but its…</p>

August 8, 2026

AppleVis Extra 116: Blind Developer Showcase: Yannick Plassiard of aGram, aCapture, aScan, and More

<p>In this episode of the AppleVis Extra, David Nason is joined by blind software developer Yannick Plassiard for a fascinating conversation about accessibility, software development, and what happens when the person building an accessible app is also someone who relies on accessibility every day. Yannick is the developer behind App-Suite, a growing collection of accessibility-focused applications that includes aGram, aScan, aCapture, and other projects spanning MacOS, iOS, Windows, and Android.</p><p>Yannick takes us back to his earliest experiences with computers, learning to program on MS-DOS and working primarily with Braille at a time when screen readers and assistive technology looked very different from what we use today. From there, he discusses a career that has taken him through accessibility, Braille technology, healthcare, financial systems, and backend development. That varied background has given him an interesting perspective on accessible software design: techniques developed to solve problems in one industry can often prove surprisingly valuable when applied somewhere else.</p><p>The conversation then turns to App-Suite and the accessibility problems that inspired Yannick to start building his own applications. We hear about aScan, his approach to making document scanning and understanding easier for blind users; aCapture, which grew from his frustration with the complexity of recording and streaming audio on the Mac; and aGram, an alternative Telegram client designed with accessibility firmly in mind. Yannick also shares some of the lessons learned while developing aGram, including why newer technology isn't necessarily the best technology for every job and how performance problems led him to reconsider an initially SwiftUI-heavy approach.</p><p>One of the most intriguing parts of the discussion concerns Talk Forward, Yannick's Android screen reader project. Built from the open-source foundations of TalkBack, Talk Forward explores what an Android screen reader might feel like if some of the interaction techniques familiar to VoiceOver users were brought across to Google's platform. Yannick discusses adding concepts such as rotor-style navigation, improving responsiveness, experimenting with AI-powered dictation and image descriptions, and even developing a custom keyboard in an effort to make typing more predictable and efficient. For anyone who has considered trying Android but found the transition from VoiceOver difficult, it's an especially interesting glimpse at another approach to accessible mobile interaction.</p><p>David and Yannick also explore the rapidly changing relationship between artificial intelligence and software development. Yannick explains how AI tools have changed his workflow, allowing him to spend less time writing routine code and more time reviewing, testing, debugging, and thinking about how an application should actually behave. Just as importantly, he makes the distinction between making an interface technically accessible and making it genuinely pleasant and efficient to use with a screen reader. Whether you're a developer, a VoiceOver user curious about how accessible apps are made, an Android user interested in Talk Forward, or simply someone who enjoys hearing how accessibility challenges can inspire new software, there's plenty in this conversation worth hearing.</p><hr><p>Thinking About Giving It a Try?</p><p>If Yannick's approach to accessibility sounds appealing, App…</p>

August 5, 2026

Deyesfree : An Accessible Dice Roller for iPhone and Apple Watch

<p>Harrison introduces **Deyesfree **, an accessible dice rolling app built specifically with VoiceOver users in mind. Rather than adapting a traditional visual interface, the app was designed from the ground up to provide a fast, intuitive experience for blind and low vision users while remaining equally enjoyable for anyone looking for a simple digital dice roller. Throughout the introduction, Harrison shares the story behind the app, the inspiration for creating it, and the accessibility decisions that shaped its development.</p><p>The demonstration begins with a guided tour of the app's interface before moving into practical examples of rolling dice for games such as Monopoly, Yahtzee, and Dungeons &amp; Dragons. Harrison shows how to create custom dice rolls, save frequently used presets, hold individual dice while re-rolling the rest, review previous rolls using the history feature, sort dice, and customize the app's speech and sound settings. Along the way, he explains how each feature helps make tabletop gaming faster and more enjoyable without requiring users to work around a sighted interface.</p><p>As the episode continues, Harrison explores several of the app's advanced capabilities, including Bluetooth keyboard support, configurable voice speed, optional ambient sound effects, multilingual support, and integration with Siri Shortcuts. He also demonstrates the Apple Watch companion, showing how players can quickly roll common dice directly from their wrist or access synchronized presets from the iPhone app. These features work together to create an experience that is both accessible and efficient whether you're playing a casual board game or a lengthy tabletop role-playing campaign.</p><p>Whether you're an experienced tabletop gamer, new to role-playing games, or simply interested in thoughtfully designed accessible software, this episode provides an excellent look at how accessibility can enhance—not limit—the user experience. Harrison's walkthrough highlights both the practical features of Deyesfree and the design philosophy behind creating an app that feels truly native for VoiceOver users.</p><h2>Thinking About Giving It a Try?</h2><p>If Deyesfree sounds like something you'd enjoy, it's available as a <strong>free download</strong> from the App Store. The app is developed by <strong>Harrison Tu</strong> and is designed to make rolling dice quick, intuitive, and fully accessible for VoiceOver users while remaining just as useful for low vision and sighted players. According to the current App Store listing, the app is available at no cost and falls under the <strong>Entertainment</strong> category. ([App Store][1])</p><p>You can learn more or download the app using the following resources:</p><ul><li><strong>App Store:</strong><a href="https://apps.apple.com/us/app/deyesfree/id1551470604?utm_source=chatgpt.com">DeyesFree on the App Store</a></li><li><strong>AppleVis App Directory:</strong><a href="https://www.applevis.com/deyesfree?utm_source=chatgpt.com">DeyesFree on AppleVis</a></li></ul><h3>Transcript</h3><p>Disclaimer: This transcript was generated by <a href="https://apps.apple.com/us/app/ai-note-taker-voicepen/id6462815872">AI Note Taker – VoicePen,</a> an AI-powered transcription app. It is not edited or formatted, and it may not accurately capture the speakers’ names, voices, or content.</p><p><strong>Harrison:</strong> Hello everyone. Um hello Apple Vis. My name is Harrison2, and I am…</p>

July 31, 2026

AppleVis Extra 115: Blind Developer Showcase: A Chat with Quinton Williams of VAL: Voice, Alarm & Chimes

<p>In this episode of the AppleVis Extra podcast, David Nason is joined by Quinton Williams, the developer of VAL: Voice, Alarm &amp; Chimes. Quintin shares the story behind creating the app, how a personal interest in accessible talking clocks inspired the project, and how an idea that began as a simple experiment quickly evolved into a feature-rich app for iPhone and Mac.</p><p>The conversation explores Quintin's unconventional path into software development. Rather than following a traditional programming background, Quinton discusses how he is using modern AI tools alongside Swift development to learn by building real-world projects. He talks candidly about the benefits and challenges of AI-assisted development, emphasizing the importance of understanding the code rather than relying on AI-generated solutions without learning from them.</p><p>Listeners will also hear about the design philosophy behind VAL, including its extensive customization options, support for Apple's new AlarmKit framework, compatibility with Steve's Talking Clock, and plans for an online library where users will be able to share custom clocks and sound packs. Quintin also discusses the realities of independent app development, including beta testing, accessibility, App Store approval, automation tools like Fastlane, and balancing development across multiple Apple platforms.</p><p>Whether you're interested in accessibility, app development, or simply enjoy hearing how members of the AppleVis community are creating innovative software, this episode offers an engaging look behind the scenes of an ambitious accessibility-focused project. Be sure to listen to the full conversation to hear Quintin's experiences, future plans for VAL, and his insights into building apps with today's development tools.</p><p>Resources &amp; Links</p><ul><li><strong>AppleVis – Announcing AnonyMouse's App Pick of the Month for May 2026: VAL: Voice, Alarm &amp; Chimes</strong><a href="https://applevis.com/blog/announcing-anonymouses-app-pick-month-may-2026-val-voice-alarm-chimes">https://applevis.com/blog/announcing-anonymouses-app-pick-month-may-2026-val-voice-alarm-chimes</a></li><li><strong>Download VAL: Voice, Alarm &amp; Chimes on the App Store</strong><a href="https://apps.apple.com/us/app/val-voice-alarm-chimes/id6760596283">https://apps.apple.com/us/app/val-voice-alarm-chimes/id6760596283</a></li><li><strong>Join the Conversation</strong>: <a href="https://www.applevis.com/forum/ios-ipados/preorders-my-clock-app-are-live"><strong>Preorders for my clock app are live!</strong></a></li></ul><p>For the latest updates, beta testing opportunities, and community discussion about VAL, be sure to visit the AppleVis pages linked above.</p><p>Thanks for listening to the AppleVis Extra podcast.</p><h3>Transcript</h3><p>Disclaimer: This transcript was generated by <a href="https://apps.apple.com/us/app/ai-note-taker-voicepen/id6462815872">AI Note Taker – VoicePen,</a> an AI-powered transcription app. It is not edited or formatted, and it may not accurately capture the speakers’ names, voices, or content.</p><p><strong>David</strong>: Hi there, and welcome to the AppleViz Extra podcast. My name is Dave Nason. I'm delighted to be with you again with another episode in our mini-series talking to blind and low vision developers. We thought it would be really cool to put a bit of focus on people from within our community who are coding and creating great apps for us and…</p>

July 25, 2026

AppleVis Extra 114: Blind Developer Showcase: A Chat with Ashley Cox of Simulcast

<p>In this episode of the AppleVis Extra podcast, David Nason is joined by Ashley Cox, a blind software developer who is building native apps for Apple's platforms with a strong focus on accessibility, usability, and thoughtful design.</p><p>Ashley shares his journey into software development—from teaching himself HTML in the early days of the web to developing sophisticated Swift applications for iPhone, iPad, Mac, Apple Watch, Apple TV, and Apple Vision Pro. Along the way, he discusses how personal needs often inspire his projects and why creating software for yourself can lead to better experiences for everyone.</p><p>The conversation takes an in-depth look at Simulcast, Ashley's upcoming podcast application that combines podcast playback, internet radio, Apple Music integration, iCloud syncing, Siri support, and a host of accessibility-focused features into one native Apple experience. Ashley also discusses two additional projects currently in development: Levelly, a precision spirit level for iPhone; and Audit, a modern single-track audio editor designed specifically for macOS.</p><p>David and Ashley also explore:</p><ul><li>Learning Swift as a blind developer</li><li>Why native apps still matter</li><li>Cross-platform versus native development</li><li>Building accessible interfaces from the ground up</li><li>VoiceOver customization, rotor support, and real-world testing</li><li>Working with hundreds of beta testers</li><li>Using Apple APIs such as Siri, Apple Intelligence, ShazamKit, and iCloud</li><li>The realities—and frustrations—of publishing software on the App Store</li><li>Pricing apps without relying solely on subscriptions</li><li>How AI is changing modern software development</li><li>Why blind developers bring unique perspectives to software design</li></ul><p>Whether you're interested in Apple development, accessibility, podcast apps, or hearing from developers within the blind community, this conversation offers an honest look behind the scenes of modern app development and the passion required to bring quality software to life.</p><p>Resources &amp; Links:</p><ul><li><a href="https://ashleycox.co.uk">Ashley Cox</a></li><li><a href="https://blindmansworkshop.com">The Blind Man's Workshop</a></li><li>AppleVis discussion: <a href="https://applevis.com/forum/ios-ipados/seeking-testers-my-new-ios-macos-podcast-app">Seeking Testers for my new iOS and macOS Podcast App</a></li></ul><p>If you're interested in following the development of Simulcast, joining the beta, or reading feedback from early testers, be sure to visit the AppleVis discussion thread linked above. It includes feature updates, development news, and information on participating in the TestFlight beta.</p><p>Thanks for listening to the AppleVis Extra podcast.</p><h3>Transcript</h3><p>Disclaimer: This transcript was generated by <a href="https://apps.apple.com/us/app/ai-note-taker-voicepen/id6462815872">AI Note Taker – VoicePen,</a> an AI-powered transcription app. It is not edited or formatted, and it may not accurately capture the speakers’ names, voices, or content.</p><p><strong>David:</strong> welcome to the Appoviz Extra podcast. David Nason here, delighted to be with you for another episode. On today's podcast, really excited to be joined by a developer called Ashley Cox. This is the first in a mini-series of podcasts we're doing to showcase blind and low vision developers. So people from within our community, who…</p>

July 17, 2026

A Demonstration and Walkthrough of Be My Eyes for Mac

<p>In this episode, Tyler demonstrates the Be My Eyes app for Mac. (Editor's Note: Be My Eyes is the parent company of AppleVis.)</p><p>With Be My Eyes for Mac, you can use Be My AI to generate high-quality descriptions of visual content, such as screenshots, images stored on your Mac or its clipboard, and pictures taken using your Mac's camera. Topics covered in this demonstration include:</p><ul><li>Getting started</li><li>App layout</li><li>App keyboard shortcuts</li><li>Describing visual content and chatting with Be My AI</li><li>Chat history</li><li>Enabling and using the Be My Eyes Sharing extension</li><li>App settings</li></ul><p>Be My Eyes for Mac is free for personal use and can be downloaded from <a href="https://www.bemyeyes.com/be-my-eyes-for-desktop/">https://www.bemyeyes.com/be-my-eyes-for-desktop/</a>.</p><h3>Transcript</h3><p>Disclaimer: This transcript was generated by <a href="https://apps.apple.com/app/whisper-notes-speech-to-text/id6447090616">‎Whisper Notes - Speech to Text</a>, an AI-powered transcription app. It is not edited or formatted, and it may not accurately capture the speakers’ names, voices, or content.</p><p>Tyler: Hey AppleVissors, Tyler here, with a demonstration and walkthrough of BMIEyes4Mac. With BeMyEyes for Mac, you can use BMAI to receive high-quality descriptions of visual content right on your Mac. Like other BeMyEyes products, it’s free to the consumer and can be downloaded from BMIES.com, link in the description. When you open it for the first time, you’ll be prompted to sign in with your account e,ither with your email address or an SSO option like Apple, Facebook, or Google. After which you’ll be asked to grant a few permissions needed for the app to function, and then you’ll be presented with the interface, which in my opinion is slick and easy to use. And I’m demonstrate that now by opening BMIs on my Mac.</p><p>VoiceOver: Applications window. BMI’s application. Open. BMII quick actions selected tab.</p><p>Tyler: Okay, so here we are in the Be My Eyes app. It landed on the Quick Actions tab, which appears to be selected. Five or left to orient to the window here.</p><p>VoiceOver: Be my eyes.</p><p>Tyler: Be my eyes and then full</p><p>VoiceOver: screen button.. Actions available And full screen,</p><p>Tyler: minimize, close for just the windows control window controls and then just VO right.</p><p>VoiceOver: Quick actions, selected tab.</p><p>Tyler: Quick actions.</p><p>VoiceOver: History tab.</p><p>Tyler: History.</p><p>VoiceOver: Tip. Get started with the my eyes button.</p><p>Tyler: We have a tip and then if I want to dismiss that because I already know what I’m doing here, I’m gonna be right.</p><p>VoiceOver: Dismiss tip button.</p><p>Tyler: Dismiss screenshot command option s button. And here I am and a it has apparently interacted me with the describe with be my AI group. So if I press VOShift up arrow, VL left, we have the history tab, VO right, describe with my yacht group. Describe with be my AI.</p><p>VoiceOver: Describe with my yacht group.</p><p>Tyler: And that’s the only thing in this interface. At least the top level of it. So I’m going to interact now with the OSH down arrow.</p><p>VoiceOver: In described my AI group. Five items described with my AI. Command option S button.</p><p>Tyler: Okay, that’s screenshot, command option S.</p><p>VoiceOver: Image. Command option I button.</p><p>Tyler: Image, command option…</p>

June 12, 2026

AppleVis Extra #113: WWDC26 Keynote Reactions and Accessibility Roundtable

<p>In this episode of the AppleVis Extra podcast, Dave Nason is joined by Thomas Domville and Tyler Stephen for an in-depth discussion of Apple’s WWDC 2026 keynote. The team examines Apple’s new presentation format, the company’s focus on refinement, trust and safety, and artificial intelligence, and what these changes mean for blind and low-vision users.</p><p>The conversation begins with overall impressions of the keynote, which the hosts describe as a departure from previous WWDC events. Rather than organizing announcements by operating system, Apple focused on three major themes: refinement, trust and safety, and AI. The hosts discuss why this approach reflects Apple’s increasing platform convergence and why this year’s event felt more like a “Snow Leopard” release focused on improvements and stability rather than a long list of new features.</p><p>A significant portion of the discussion centers on Apple’s expanded family safety and parental control features. The hosts explore improvements to Screen Time, website access controls, contact approval requests, and age-verification technologies. They also discuss how Apple’s new Declarative Age Range API could potentially reduce accessibility barriers while helping companies comply with growing age-restriction requirements worldwide.</p><p>The podcast then shifts to Apple Intelligence and the newly announced Siri AI experience. Thomas, Tyler, and Dave discuss Apple’s renewed effort to deliver the AI-powered Siri capabilities first previewed several years ago. Topics include contextual awareness, world knowledge, app actions, improved dictation, more expressive voices, and Apple’s continued rollout strategy. The hosts also discuss concerns about device compatibility, regional availability, and the growing fragmentation between supported and unsupported devices.</p><p>A major accessibility highlight is Apple Intelligence image description. The hosts explain how blind users can now quickly describe images anywhere in the operating system without relying on third-party services such as Be My AI or PiccyBot. They discuss the new image description rotor actions, follow-up questioning, screen-level descriptions through the Dynamic Island, and the potential future benefits of AI-powered contextual understanding for unlabeled interface elements.</p><p>Other Apple Intelligence features covered include Visual Intelligence, AI-powered web monitoring, custom Safari extension generation, natural language Shortcut creation, password management automation, and AI-assisted productivity improvements.</p><p>The discussion also covers operating system compatibility changes across Apple’s platforms. The hosts review iOS 27 device support, the end of Intel Mac support in macOS 27 Golden Gate, Rosetta’s remaining lifespan, Apple Silicon requirements, and changes to Apple Watch compatibility.</p><p>Additional accessibility-related improvements discussed include pronunciation dictionary import and export, enhanced VoiceOver verbosity controls, Braille Screen Input improvements, predictive text support for Braille users, and settings related to VoiceOver cursor visibility during screen recordings.</p><p>The team also reviews Apple’s claims regarding system performance improvements, including faster app launches, improved AirDrop transfers, better networking transitions, Spotlight indexing enhancements, CPU scheduling improvements, and the overall goal of making Apple devices feel more responsive…</p>

April 23, 2026

How to Limit the Maximum Charge of Your Mac's Battery

<p>In this episode, Tyler demonstrates how to limit the maximum charge of your Mac's battery to 80, 85, 90, or 95%, useful for prolonging long-term battery health.</p><p>To do this, go to System Settings &gt; Battery, click the "Show Detail" button to the right of "Charging," adjust the slider to your desired charge limit, and click Done. Note that the available increments are relative to the slider rather than the battery percentage, meaning setting it to 0% will limit the maximum charge to 80%, 25% will limit it to 85, 50% will limit it to 90, 75% will limit it to 95, and 100% will allow the battery to charge to its full capacity. The set limit is displayed to the right of the slider and is updated as the slider is adjusted.</p><h3>Transcript</h3><p>Disclaimer: This transcript was generated by <a href="https://apps.apple.com/us/app/ai-note-taker-voicepen/id6462815872">AI Note Taker – VoicePen,</a> an AI-powered transcription app. It is not edited or formatted, and it may not accurately capture the speakers’ names, voices, or content.</p><p><strong>Tyler:</strong> Hey Apple visitors, Tyler here, with a quick tip for how to limit the maximum charge of your Mac's battery. Starting with macOS 26.4, you can configure your Mac to only charge the battery to 80, 85, 90, 95, or 100%. To prolong your Mac's long-term battery capacity, it's best to keep it around 80%. e setting, you'd go into System Settings, Battery, hit the Show Detail button next to Charging, and adjust the slider. And I'm going to demonstrate that now on my Mac.</p><p><strong>VoiceOver:</strong> Menu bar Apple. Apple. Menu. About this Mac. System Settings. Alexis. T7. Volume. System. Window. B, A for Battery. Battery. Jump to the scroll area. Battery. Charging on all. Interact. In battery. VL Write. To the left.</p><p><strong>Tyler:</strong> Get to the top of the dialog.</p><p><strong>VoiceOver:</strong> Charge limit. 100%. Charge limit. Slider.</p><p><strong>Tyler:</strong> Okay, so here we are. Charge limit. 100%. Meaning there is no limit configured, and the battery will charge to 100%, unless Optimized Battery Charging is on, which limits it automatically based on usage patterns. But if I press down arrow.</p><p><strong>VoiceOver:</strong> 75%. 75%.</p><p><strong>Tyler:</strong> And this is a little confusing, because when it says 75%, it's 75% of the slider, meaning it's 95% charge limit. So you can see by pressing VL Write, your Mac will</p><p><strong>VoiceOver:</strong> charge to 95% limit. Charge to 95%.</p><p><strong>Tyler:</strong> So if I go back to the slider.</p><p><strong>VoiceOver:</strong> 75%.</p><p><strong>Tyler:</strong> Go down. 50%.</p><p><strong>VoiceOver:</strong> 50%.</p><p><strong>Tyler:</strong> It'll charge 90%.</p><p><strong>VoiceOver:</strong> 25%. 25%. 85%. 0%. 80%.</p><p><strong>Tyler:</strong> So if you want to know what the limit is set to with the slider, just press VL Write. And of course, if you want to change, go back up, just go</p><p><strong>VoiceOver:</strong> 25%. 25%. 50%. 50%. 75%. 75%. 100 in dialog cancel button. Keeping your charge limit below 100% helps preserve your battery lifespan over time.</p><p><strong>Tyler:</strong> Okay, so you have a dialog warning here to confirm you're really sure you want to set it to 100%. And you can choose. Set limit to 100%. And allow until tomorrow, which may be useful if you normally want it at a certain, a lower limit but need to charge your battery…</p>

March 12, 2026

iPhone 17e: Unboxing, First Impressions, and Hands-On with VoiceOver

<p>In this podcast, Michael Hansen unboxes and gives his initial impressions of Apple's iPhone 17e. In addition to giving a physical description of the device, Michael demonstrates the speakers and VoiceOver performance on the iPhone 17e--giving blind, DeafBlind, and low vision users an idea of what they can expect from Apple's newest budget iPhone.</p><h3>Transcript</h3><p>Disclaimer: This transcript was generated by AI Note Taker – VoicePen, an AI-powered transcription app. It is not edited or formatted, and it may not accurately capture the speakers’ names, voices, or content.</p><p>Michael: Hello, AppleVis friends. This is Michael Hansen. Thanks so much for joining me. I hope that today finds you well wherever you are. In this podcast, I'm going to be unboxing, setting up, and giving my initial first hands-on impressions of the all-new iPhone 17E. The iPhone 17E is Apple's new budget iPhone. It starts at 599 US dollars. For that price, you get an A19 series processor. You get 256 gigabytes of storage. You get MagSafe charging up to 15 watts. You get a phone with a 6.1 inch display. You get a whole lot more. And all of it, again, for the same starting price of $599 as last year. Looking at it kind of in terms of the other iPhone 17 models, we, of course, we have our iPhone 17E, which is kind of the entry level. the the basic iphone at 599 us dollars you have your iphone 17 which is 200 more at 7.99 you have your iphone air at 9.99 your iphone 17 pro at 10.99 and you have an iphone 17 pro max at 11.99 Now, my personal device is an iPhone 17 Pro Max. I like big phones. I like big batteries. And so... It's not lost on me that the phone that we're looking at here is half the price of the iPhone 17 Pro Max. And last year I reviewed the iPhone 16E and I really had a blast with it. Battery life was really good. Speakers were really good. It did not have MagSafe, which of course this year's model does. Apple has corrected that. It also does not have the precision finding support. So for precision finding for your air tags and things like that. And I don't think this year's model does either from what I was able to see. And it doesn't look like this one has dual frequency GPS. Whether or not that is important to you is totally a personal thing. Just giving you information here so you kind of know what's going on. But in many other ways, I really, really, really liked the iPhone 16E. And so I kind of am going into this review with some expectations. I'm expecting and thinking that the iPhone 17E is going to be a year's newer iPhone 16E with MagSafe and a newer processor. And so I'm really excited about this to kind of see where this goes, because I think this and the lower cost iPhone is going to be what a majority of people are probably going to want to buy. So as much as I like my big, super big phones with super uber big battery, I also like to kind of look at the other end of it, the basic model to know who can I, you know, who is this phone for and who can it be recommended for? And can I recommend this to just somebody who just wants a good iPhone for years to come that will last a long time? So Apple was kind enough to loan me an iPhone 17E in black. It is the 512 gigabyte model. You can get your iPhone 17Es, by the way, in white, black, or soft pink. You get cases, MagSafe cases, they've got crossbody straps, they sent me a crossbody as well. We're gonna go ahead and open up the case first so that when I take the phone out of…</p>

March 6, 2026

Gamers Corner (Oct–Dec 2025): Adventure To Fate + Dungeon Scoundrel | Accessible iOS Gaming

<p>Welcome to <strong>Gamers Corner</strong>, your roundup of <strong>accessible games for blind and low vision gamers</strong>. In this <strong>October–December 2025</strong> edition, we share our latest <strong>iOS game picks</strong>, highlight three runner-ups, revisit a classic <strong>Blindfold Games</strong> Vault Treasure, and close with a <strong>Crossing Consoles</strong> recommendation—plus a quick look at end-of-year awards.</p><p><strong>Hosts:</strong> Thomas Domville, Aaron Spelker, and Jesse Anderson</p><p><strong>Links (Quick Access)</strong></p><ul><li>Adventure To Fate: Dungeons (iOS): <a href="https://apps.apple.com/us/app/adventure-to-fate-dungeons/id6743055907">https://apps.apple.com/us/app/adventure-to-fate-dungeons/id6743055907</a></li><li>Dungeon Scoundrel (iOS): <a href="https://apps.apple.com/us/app/dungeon-scoundrel/id6756222423">https://apps.apple.com/us/app/dungeon-scoundrel/id6756222423</a></li><li>Echo Chain: Multiplayer (iOS): <a href="https://apps.apple.com/us/app/echo-chain-multiplayer/id6751758104">https://apps.apple.com/us/app/echo-chain-multiplayer/id6751758104</a></li><li>Lane Defender: Haptic Arcade (iOS): <a href="https://apps.apple.com/at/app/lane-defender-haptic-arcade/id6749909197">https://apps.apple.com/at/app/lane-defender-haptic-arcade/id6749909197</a></li><li>Lenguard (iOS): <a href="https://apps.apple.com/us/app/lenguard/id6747782520">https://apps.apple.com/us/app/lenguard/id6747782520</a></li><li>Blindfold Games Launcher (iOS): <a href="https://apps.apple.com/us/app/blindfold-games-launcher/id1067124446">https://apps.apple.com/us/app/blindfold-games-launcher/id1067124446</a></li><li>Stories of Blossom (Steam): <a href="https://store.steampowered.com/app/1581680/Stories_of_Blossom/">https://store.steampowered.com/app/1581680/Stories_of_Blossom/</a></li><li>Stories of Blossom (Itch.io): <a href="https://softleafstudios.itch.io/stories-of-blossom">https://softleafstudios.itch.io/stories-of-blossom</a></li></ul><p>Staff Picks (iOS)</p><p><strong>Adventure To Fate: Dungeons</strong> — <em>Platform:</em> iOS — <em>Price:</em> $4.99 (one-time purchase) A turn-based roguelike RPG featuring handcrafted dungeons, multiple character classes, loot collection, and both casual and permadeath modes. App Store: <a href="https://apps.apple.com/us/app/adventure-to-fate-dungeons/id6743055907">https://apps.apple.com/us/app/adventure-to-fate-dungeons/id6743055907</a></p><p><strong>Dungeon Scoundrel</strong> — <em>Platform:</em> iOS — <em>Price:</em> Paid one-time purchase (no ads, no in-app purchases) A tactical roguelike card-based dungeon crawler built around a fixed 55-card dungeon deck, designed for quick 5–15 minute sessions. App Store: <a href="https://apps.apple.com/us/app/dungeon-scoundrel/id6756222423">https://apps.apple.com/us/app/dungeon-scoundrel/id6756222423</a></p><p>Runner-Ups (iOS)</p><p><strong>Echo Chain: Multiplayer</strong> — <em>Platform:</em> iOS — <em>Price:</em> Free (in-app purchases; full unlock around $2.49) A rhythm and memory-based multiplayer puzzle game for up to four players, with modes like Battle Royale and Arcade and full accessibility support. App Store: <a href="https://apps.apple.com/us/app/echo-chain-multiplayer/id6751758104">https://apps.apple.com/us/app/echo-chain-multiplayer/id6751758104</a></p><p><strong>Lane Defender: Haptic Arcade</strong> — <em>Platform:</em> iOS — <em>Price:</em> $0.99 (one-time purchase) A minimalist, haptic-first…</p>

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